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   凸轮联动机构_机械原理课程设计凸轮设计  
 

Direct stream cut, without re-encode Support split AVI, Divx, MPEG-4 file Support split MPEG-1, MPEG-2, VOB file Support split ASF, WMV, WMA file Support split Real Media(.RM, .RMVB) file Support split MP4(.mp4, .m4a) file Support split 3GP(.3gp, 3g2) file Support large video file, even large then 2GB 快速而无画质损失,因为不是重编码(这点很重要)'凸轮分割器参数初始化Dim r0%, r1%, h%, e%Dim a1%, a01%, a2%, a02%r0 = Val(InputBox("请输入基圆半径"))r1 = Val(InputBox("请输入滚子半径"))h = Val(InputBox("请输入升程"))e = Val(InputBox("请输入偏距"))a1 = Val(InputBox("请输入推程运动角"))a01 = Val(InputBox("请输入远休止角"))a2 = Val(InputBox("请输入回程运动角"))a02 = Val(InputBox("请输入近休止角"))Text1.Text = r0Text2.Text = r1Text3.Text = hText4.Text = eText5.Text = a1Text6.Text = a01Text7.Text = a2Text8.Text = a02Picture1.Scale (-75, 55)-(75, -55) '建立坐标系Picture1.Line (0, 50)-(0, -50)Picture1.Line (-55, 0)-(55, 0)'初始化参数Dim i!, j!, k!, m!, n!Dim a!, b!, c!, d!Const pi = 3.141592653Dim s#(360), s1#(360)Dim ds#(360), ds1#(360)Dim dx#(360), dy#(360)a = a1b = a1 + a01c = a1 + a01 + a2d = 360j = 0For i = 0 To a '推程段s(j) = h * ((i / a1) - Sin(2 * pi * i * pi / a1 / 180) / (2 * pi))ds(j) = h * (1 - Cos(2 * pi * i * pi / a1 / 180)) / a1ds1(j) = ds(j) / 2s1(j) = s(j) / 2 '按比例定义参数值j = j + 1Next iFor i = (a + 1) To b '远休段s(j) = hds(j) = 0ds1(j) = 0s1(j) = s(j) / 2j = j + 1Next iFor i = (b + 1) To c '回程段s(j) = h * (1 + Cos(3 * (i - 150) * pi / 180)) / 2ds(j) = -h * pi * Sin(3 * pi * (i - 150) / 180) / (2 * a2)ds1(j) = ds(j) / 2s1(j) = s(j) / 2j = j + 1Next iFor i = (c + 1) To d '近休段s(j) = 0ds(j) = 0ds1(j) = 0s1(j) = s(j) / 2j = j + 1Next i'初始化参数'Dim X0#, Y0#, X1#, Y1#, X2#, Y2#Dim X11#, Y12#, X21#, Y22#Dim e1#, r#, p#, q#, r11#Dim s0#'按比例定义参数值'e1 = e / 2r = r0 / 2r11 = r1 / 2s0 = Sqr(r ^ 2 - e1 ^ 2)For i = 1 To 360dx(i) = (ds1(i) - e) * Sin(i * pi / 180) + (s0 + s1(i)) * Cos(i * pi / 180)dy(i) = (ds1(i) - e) * Cos(i * pi / 180) - (s0 + s1(i)) * Sin(i * pi / 180)Next i'输出理论、实际轮廓线图像及坐标值'X0 = e1: Y0 = s0For g = 2 To 360m = g - 1'求理论轮廓线X2 = (s1(g) + s0) * Sin(g * pi / 180) + e1 * Cos(g * pi / 180)Y2 = (s1(g) + s0) * Cos(g * pi / 180) - e1 * Sin(g * pi / 180)X1 = (s1(m) + s0) * Sin(m * pi / 180) + e1 * Cos(m * pi / 180)Y1 = (s1(m) + s0) * Cos(m * pi / 180) - e1 * Sin(m * pi / 180)Picture1.Line (X0, Y0)-(X1, Y1) '输出理论轮廓线图Picture1.Line (X1, Y1)-(X2, Y2)'求实际轮廓线p = dx(m) / Sqr(dx(m) ^ 2 + dy(m) ^ 2)q = -dy(m) / Sqr(dx(m) ^ 2 + dy(m) ^ 2)p1 = dx(g) / Sqr(dx(g) ^ 2 + dy(g) ^ 2)q1 = -dy(g) / Sqr(dx(g) ^ 2 + dy(g) ^ 2)X11 = X1 - r11 * qY12 = Y1 - r11 * pX21 = X2 - r11 * q1Y22 = Y2 - r11 * p1Picture1.PSet (X11, Y12) '输出实际轮廓线图Text9.Text = Text9.Text & " " & m & " " & 2 * X1 & " " & 2 * Y1 & " " & 2 * X11 & " " & 2 * Y12 & " " & vbCrLf '输出理论、实际轮廓线坐标值X0 = X2: Y0 = Y2Next gEnd Sub。

 
 

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